Sorry our gaming blog hadn’t started a week earlier, then we could have given you guys up to the minute updates on what went down at BlizzCon. Oh well, I’ll wrap it up and put a bow on it for you.
To no ones surprise, the Worgen (Alliance) and Goblin (Horde) races were announced for World of Warcraft’s third expansion Cataclysm.
Some of the new features of World of Warcraft: Cataclysm include: Taken straight from the official FAQ for the expansion
- Level Cap Increased to 85: Earn new abilities, tap into new talents, and progress through the path system, a new way for players to improve characters.
- Classic Zones Remade: Familiar zones across the original continents of Kalimdor and the Eastern Kingdoms have been altered forever and updated with new content, from the devastated Badlands to the broken Barrens, which has been sundered in two.
- New High-Level Zones: Explore newly opened parts of the world, including Uldum, Grim Batol, and the great Sunken City of Vashj’ir beneath the sea.
- More Raid Content than Ever Before: Enjoy more high-level raid content than previous expansions, with optional more challenging versions of all encounters.
- New Race and Class Combinations: Explore Azeroth as a gnome priest, blood elf warrior, or one of the other never-before-available race and class combinations.
- Guild Advancement: Progress as a guild to earn guild levels and guild achievements.
- New PvP Zone & Rated Battlegrounds: Take on PvP objectives and daily quests on Tol Barad Island, a new Wintergrasp-like zone, and wage war in all-new rated Battlegrounds.
- Archaeology: Master a new secondary profession to unearth valuable artifacts and earn unique rewards.
- Flying Mounts in Azeroth: Explore Kalimdor and the Eastern Kingdoms like never before.
The Monk class was announced for Diablo III during the opening ceremonies. He’s a fast paced brawler that deals damage quickly but will also go down quickly. The Monk can combo moves and use holy magic. This class is recommended for advance players.
Not much news to write about on the Starcraft II front. I half expected Blizzard to resolve the no LAN drama surrounding the game but it didn’t happen. I still think that they will at some point before the game releases.
Details were revealed about battle.net 2.0. Much like Xbox live and the Steam services, keeping you connected with your friends is important to Blizzard. When you boot up Starcraft II you are immediately asked to log into Battle.net. However, if you have no internet connection you can still log in as a guest in offline mode. Once you’re logged in you have the choice between single/multiplayer and blizzard news is placed along the side of your window. Even during single player campaign your friends list is readily available. Achievements have been added to Battle.net. When you unlock certain achievements, new avatars will be accessible to use for your profile. Also unlock able through achievements are decals. You can place decals on different units to show off your Starcraft skills. Achievements span across your entire account, not just a specific I.D within the account. A party system has been added similar to WoW. You can jump in and out of games while still being connected to other party members. Many filters have been added to Battle.net to help you find the exact game type you’re looking for.
As a pretty hardcore fan of blizzard I was moderately impressed with the show and I think if you were a WoW fan in specific, you had to of been pleased. Battle.net 2.0 looks promising, lets hope that it stays free of charge. Who am I kidding though, I’d pay for the service regardless.