Final Fantasy XIII Director Wants Interactive Cutscenes for Final Fantasy; Hints at Next Title Being Less Linear

Final Fantasy XIII‘s Director  Motomu Toriyama has been taking a peek at some other games for inspiration. Specifically he has been looking at the 2009’s hit title Uncharted 2 and its interactive cutscenes.

In Final Fantasy XIII, the interactivity was focused on the battle scenes. I think there will be more interactivity (in future Final Fantasy cut scenes) — if you have 1000 flying dragons, hopping from one dragon to the other would be great fun.

After his presentation, Toriyama had a Q&A session where one questioner complained about Final Fantasy XIII’s linearity.  He replied “Look forward to the next one, I will have answered your complaint about the linear version of the story.

(Source: Wired)

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