Final Fantasy XIII‘s Director Motomu Toriyama has been taking a peek at some other games for inspiration. Specifically he has been looking at the 2009’s hit title Uncharted 2 and its interactive cutscenes.
“In Final Fantasy XIII, the interactivity was focused on the battle scenes. I think there will be more interactivity (in future Final Fantasy cut scenes) — if you have 1000 flying dragons, hopping from one dragon to the other would be great fun.”
After his presentation, Toriyama had a Q&A session where one questioner complained about Final Fantasy XIII’s linearity. He replied “Look forward to the next one, I will have answered your complaint about the linear version of the story.”