Super Mario Galaxy’s hub world played little purpose; mainly acting as buffer as you walked from one world to another. Super Mario Galaxy 2 is doing away with the hub though for a more focused experience.
“We want players to focus on the joy of the action instead of getting to each game course,” said Miyamoto.
“We want them to understand as easy as possible where they should go next and which places they should go back to in order to get access to the remaining stars.”
Some might view Super Mario Galaxy 2 as a Super Mario Galaxy 1.5, but Miyamoto said at one point they did create a literal 1.5 that was scrapped.
“As soon as the project (Super Mario Galaxy) was over, we started making something that we might call version 1.5. We did things like moving or adding stars to levels that were already available. As we made progress with this 1.5, we realized that there were too many things to fit into a version 1.5. That made us realize we should start from scratch and make Super Mario Galaxy 2.”
Super Mario Galaxy 2 is launching this May in North America and this June in Europe.