Recently Announced Release Dates Round-Up

Hey, we are trying something new. For release dates, we’re going to try to wrap up them up at the end of the week. Obviously bigger ones like Zelda release dates will probably get their own posts, but its difficult to make a post for each and every release date announced, moved, delay, etc.

So after the jump, you will find a handful of release dates and windows that have been announced over the last week. Hopefully we can keep this going for the next few weeks and see how it rolls over.

Nintendo DS

Professor Layton and the Lost Future EU- October 22nd

Nintendo Wii

WiiParty EU- October 8th

Kirby’s Epic Yarn EU- Early 2011 (Source: Eurogamer)

PlayStation Portable

Knights in the Nightmare NA- October 19th

Multiplatform

Dead Rising 2 (PS3, 360) EU- September 24th (PC) EU – September 28th

Rage (PC, PS3, 360) NA- September 13th 2011 EU- September 15th 2011 (Source: Eurogamer)

Crysis 2 (PC, PS3, 360) NA- March 22nd 2011 EU- March 25th 2011 (Source: Gaming Union)

Tony Hawk: Shred (PS3, Wii, 360) Holiday Season 2010 (Source: Eurogamer)

Test Drive Unlimited 2 (PC, PS3, Xbox 360) Q1 2010 (Source: GameSpot)

7 thoughts on “Recently Announced Release Dates Round-Up”

  1. I have my sights set on Knights in the Nightmare for PSP. It’s a shame that I didn’t get a DS copy when it was released, cause new copies are much more expensive now.

      1. I own the DS version, and I can tell you it’s a fantastic game. The story is rich and deep, and each of the Knights you recruit has some sort of link to someone else (the art book that was included with DS pre-orders shows this very clearly. That, and the art is awesome. I got the game for my birthday, and since I couldn’t pre-order it I ended up using the money I saved on the game for the guide on eBay). That, and there are a lot of Knights to recruit… only thing that bothers me is that thanks to my visual impairment, I’ve kinda’ run into a roadblock where my reflexes can’t keep up with the game. So on one hand I really want the PSP version, but on the other hand I’m not so sure since I half expect to run face-first into a brick wall again. The plus side to the PSP would definitely eliminate the whole “having to look up and down to see both screens because of permanent tunnel vision” problem. So I’ll probably give it a go anyway.

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