Atlus uses Masochism to Move into Profitibility

Atlus has been in a bit of rutt running at a loss last year. Luckily they have made it out of the whole and are back to making a profit of about 5 million dollars. It’s all thanks to the surprise hit Demon’s Souls developed by From Software.  The game ended up selling about 3 times their original projections to the point where it is being released as a greatest hits. The game is well known for being incredibly punishing, requiring the player to play slowly and carefully. While it has been said that they are not going to make a sequel a game called Project Dark was announced at TGS that is from the same people and features similar aspects.

I am glad to see my favorite Japanese developer continuing to succeed.

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