The highly anticipated game from the Persona team, Catherine, came out in japan last week. The game has adventure aspects wrapped around a verticle platforming block puzzle game. According to many Japanese and American players the game is just too hard. Most people playing are interested in the story aspects and apparently Atlus made the puzzle bits excruciatingly hard even on easy. Luckily Atlus is going to release a patch to address the difficulty soon. I understand people don’t want to be frustrated by a game, but I think they should leave the original difficulty options in there for someone who want’s that challenge.