More Info on Dragon’s Dogma

It’s mostly basic stuff but Capcom is providing some information to help us understand how Dragon’s Dogma is going to play. It seems that the game is based on simple actions like drawing a sword, grabbing, light and weak attacks. This will not be a Devil May Cry level combo driven action game. Instead the action looks focused on using simple actions
efficiently. This could be a very cool game if Capcom uses the open world aspect well and has lots of optional content and more super cool giant monsters to fight Shadow of the Colossus style.


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