It was recently released that a collegian student in Korea passed away after a 12 hour gaming session playing a first person shooter title in the southeastern city of Ulsan. While in a gaming parlor, the young person identified as “Moon” passed out and fell to the ground, and was quickly rushed to the emergency room, where he passed away shortly after.
While no certain cause of death has currently been concluded, family remarked that he habitually played the game for extended hours, and was “addicted” to the game, which might have been a contributing factor.
Looks like Blizzard is on the road to another lawsuit.
Back in August, Blizzard signed a contract with GomTV which allowed them to have the rights to broadcast Starcraft II on their television network. However, two other Korean networks [MBC Game and OnGameNet] signed no such contract, and have been airing Starcraft II tournaments on their respective networks. Therefore, Blizzard CEO Paul Sams has filed for lawsuits against these companies for lacking the rights to broadcast Starcraft II, and has been considering a lawsuit against e-Sports Players Association, which manages the tournaments that are being broadcast.
Those on the defense are arguing that Starcraft II is part of the “public domain” [AKA: Not covered by intellectual right laws], and that Blizzard has no right or standing for the lawsuits. Blizzard, on the other hand, is arguing that their massive amounts of investment in the product , and classifying ANY type of gaming sport as such would be infringing upon the intellectual rights of designers, and would hurt future profits of the company. Blizzard states that it would eliminate and/or weaken the desires of game designers to create any sort of multi-player feature.