“Kinect Has Got Some Problems,” Says Peter Molyneux

Ask the average gamer and they’ll tell you that Kinect isn’t exactly perfect for a core gaming experience. If you ask Microsoft, you’ll probably get a completely different answer. So it is surprizing to see one of Microsoft’s biggest developers call out the flaws of Kinect.

Developer Peter Molyneux, creator of the Fable series, Populous and the recently canceled Milo,  spoke with Gaming Union about the hands-free peripheral. “As an input device it has some real problems. Without a thumb stick, navigation is a real problem. You haven’t got any buttons, so ordering the player to do something can be somewhat of a problem.” But, of course, the system does has its benefits, specifically Molyneux points out that the Kinect allows for “a great sense of freedom and emotion.

Of course, that isn’t stopping his development team from trying to make a core title for the platform. Fable: The Journey, which he claims will capture a core audience, is definitely an interesting title, but the Kinect has yet to really prove itself in the hardcore arena yet. We will have to see if the title holds up to the franchise name when it releases.

 

2 thoughts on ““Kinect Has Got Some Problems,” Says Peter Molyneux”

  1. It’s a good thing you have a GAME CONTROLLER WITH BUTTONS that you can use IN COMBINATION with the Kinect, seriously when they try to push new hardware they REALLY try to push it.

  2. Thats why the Playstation Move exists. To have a controller while you used Eyetoy XD! Kinect might do the same as the Eyetoy, take years to realize they need a controller and by the time it comes out, most people have forgot it exists.

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