Vita’s Online Features Explained By Sony

At Develop Conference 2011, Phil Rodgers – Sony’s European R&D Manager – gave some details on what we can expect the Vita to be capable of when it launches.

First off is Near, eerily similar to the 3DS’ Spotpass. However the gifts that you can obtain follow the system around, rather than exist in one place. Users can create their own little gifts, but can not exceed more than 100kb – these may be things like weapons, rare stuff and even challenges in games such as Wipeout.

Party is a borrowed concept from the 360, that allows up to four users to chat via voice and text no matter what they are playing or doing on the system. However, this won’t be shoehorned into games for the Vita, with Rodgers stating that “game can choose not to” include the system, however with a push of a button, people in your party can join the game you’re playing.

Finally the LiveArea, which is where you go when the system is booted up. It’s a bit of mixture of the current PS3 menu as well as Facebook, as you can comment on other player’s progress and achievements, with automatic updates given. LiveArea is also a way for developers and publishers to give out more news about the game as well as DLC and updates.

They certainly seem promising, even if they are taking the best elements from different consoles – no official release date as yet, but the rumoured date is still sitting at November 4th of this year.

(Source: Eurogamer )

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