All posts by Dagfari

Duke Nukem Forever Review

We all thought he was gone forever, but Duke Nukem is back! Twelve years in the making, it was thought we would never see him – Gearbox made sure that that was not the case. Can Duke still hold his own after twelve years out in the development wilderness? Or has he now become something of a joke, out of place in this modern time of gaming? Let’s dive in.

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E3: DmC Devil May Cry, Sly Cooper and Nintendo Use Non-WiiU Footage

As E3 wakes up, here’s your second round of news information!

DmC Devil May Cry: 360, PS3 – No Confirmed Release Date

Capcom have released a gameplay trailer for the contreversy-coated origin story of Dante. Fans of the series have been up in arms over the game, upset over the changes to Dante’s look. While the gameplay does look similar to prior itirations, it probably is unfair to judge it purely on a younger version of the arguably iconic Dante. Judge for yourselves if the game could be good, or if the look threatens to ruin what could be a fantastic game.


Sly Cooper: Theives in Time: Ps3 Exclusive – Due Out 2012

Sony have confirmed the rumours that Sucker Punch Productions are not in charge of Sly Cooper 4 due to their commitments to the inFamous series. Instead, Sanzaru Games have been gifted with overseeing Sly’s first outing since 2005. While fans are understandably anxious, it should be noted Sanzaru were behind the HD ports of the original trilogy onto the PS3, so have experience with how to treat the series with respect. The trailer shows promise, you can check it out below.


WiiU – Due 2012

Nintendo’s press conference blew everyone away, and for those lucky enough to be watching it were amazed at the WiiU and what the graphics were capable of. However, hindsight is 20:20, especially with the reveal that President of Nintendo America Reggie Fils-Aime admitted that the video wasn’t showing Wii U footage — it was showing footage from PS3 and 360 versions of the games in question. While Nintendo haven’t done anything wrong – the hardware is nowhere near ready yet, and E3 participants have been toying with tech demos at the booth. However, they used the footage to give people an idea of what to expect.

While this is disheartening, it is not the end of the world, and Nintendo cannot be scalded until we see the WiiU ((Or Wii Universe as I will now call it, WiiU is too silly)) in it’s finished form. I don’t have  a video for this, so here’s the Super Mario 3DS trailer again.


E3 Spotlight: Sonic Generations, Zombie Apocolypse 2, R&C: All 4 One

You didn’t think we wouldn’t be covering all the smaller updates, did you? Here’s the first of today’s updates and news about games we already knew about, but with some new information.


SONIC GENERATIONS: PS3, 360, 3DS – Release date: November 22nd 2011

A recent interview undertaken by Machinima at E3 with Patrick Reily, Director of International Development for Sega, revealed a bit more information about the celebration of Sonic’s 20th birthday. The game is essentially that, bringing back Genesis/Megadrive levels, Dreamcast levels, and current gen levels in an HD, all shiny new style with a storyline threading it all togerher.


With two distinct gameplay style with Retro Sonic having only his moves from the original Quadrilogy ((No Homing attack!)) as well as Modern Sonic having gameplay styles from Colours and Unleashed ((He didn’t mention 06, as well he shouldn’t)) – Both have their own storyline and make cameos in each others, and are the only playable characters, according to a statement from Takashi Iizuka. Prior reports of a PC version have been quashed, however the 3DS version has been confirmed.

Zombie Apocolypse 2: XBLA and PSN – Fall/Autumn 2011

Nothing more than an announcement, but Konami announced on their website that a sequel to a surprise hit of 2009, Zombie Apocolypse, is getting a sequel to be released in the Fall/Autumn.

However, they are hinting at a new gameplay style, as in the original, your character was trapped in a small map, and you had to survive for a certain amount of time, now four new survivours must work together to fight through a reclusive island and not die. With each character getting unique abilities and weapons, this will add a certain level of tactical depth that was lacking in the original. While no gameplay footage was available, here”s some from the original to give you a taste of what you can expect.


Ratchet & Clank: All 4 One: Ps3 Exclusive – Released 18th October 2011 ((US)), 20th October ((Australia)), 21st October ((Europe))

Insomniac gave a glimpse of the first level of the latest four-person co-op game in Ratchet & Clank: All 4 One, with features Ratchet & Clank, failed Ego hero Captain Quark, and Doctor Nefarious who must work together to escape a trap that Nefarious’s latest scheme forced them to fall for. With the exception of one or two games, the Ratchet and Clank series has always been of a ratehr high standard, and the gameplay looks promising – not as cluster-frenzied as NSMBWii was, mainly thanks to the third dimension to move around on.


Ubisoft E3 2011 Press Conference

To follow up from Mass Effect 3, Battlefield 3 and Minecraft on the Xbox 360 is no easy feat, but Ubisoft tried their hardest to not be an afterthought in today’s round of press conferences, especially with it being their 25th Anniversary.

  • Michel Ansel, original creator of the Rayman franchise, states that Rayman Origins is his way of reviving his love for the franchise.  Origins will be out Autumn 2011
  • Aaron Priceman, aka Mr. Caffiene gives us three taglines, starting with “Gaming is Adventure”, wanting us to be badass – How? Driver: San Fransisco is announced, August 30 2011 for US, September 2 for Europe
  • Dan Hay gives us a demonstration of FarCry 3, trailer and gameplay, due in 2012
  • Randy Pitchford from Gearbox announces a collaboration between them and Ubisoft, Brothers In Arms: The Furious Four, Due out 2012 – looks like Borderlands in WW2 setting
  • Paramount and Ubisoft are bringing us Tintin, endorsed by Spielberg and Peter Jackson, “Coming Soon” – promising, but carries expectations of game/movie marriages failing
  • Also Tenth Anniversary of Tom Clancy’s Ghost Recon series, meaning Tom Clancy’s Ghost Recon: Future Soldier is announced, due for 2012
  • Ghost Recon Online is announced in conjunction with GR: FS – Free To Play, to be compatible with Future, PC only. Beta open for application ((Go to for more information on that and to sign up))
  • Trackmania 2: Canyon is announced for PC – customisable cars and tracks, beta is next month in July, with the full retail version out by September – the trailer is made by in-game footage, higly impressive. Maniaplanet is hyped up, with Shootmania and Questmania – FPS and RPG versions of Trackmania are also hyped up.
  • Raving Rabids: Alive and Kicking announcedfor the Kinect, it involves kicking and smashing Rabids – I fail to see how this could be bad. Out November 8th
  • Just Dance 3 is announced with footage of regular people playing. More of the same, though not necessary a bad thing. Due out by the end of 2011
  • Rocksmith, a big twist on the now defunct Rock Band and Guitar Hero brands, actually teaches how to play rather than just go “Red, red, red, blue, blue, green, Whammy bar” – Half Music Teacher, half What the genre needed to rejuvenate it, due to be released in October in USA
  • Your Shape sequel to be released in November – Ubisoft aim to burn a total of One Billion calories according to the trailer, best of luck with that.
  • Least Surprising Announcement Award of this Conference, Assasin’s Creed: Revelations – Out in November 2011, the game features Ezio, Altair and Desmond. Ezio is a buff badass for an old man, like Galuf levels of awesome. The trailer is promising, and seems to shun conceptions of becoming stale with Ezio’s story, the gameplay also looking fluid. Still life in this title yet, though may be last time we see Ezio, judging by his last stand.

What did you guys make of Ubisoft’s offerings? Disappointed by another year without Beyond Good and Evil 2? Rocksmith threatens to be the most impressive announcement in my opinion.

Mad Catz To Branch Out Into Game Making

Mad Catz might not be the first company you think of when it comes to games, but theyve been quietly taking over the peripheral market for sometime now since 1989. Over the years, they’ve acquired other peripheral companies such as Joytech and were trusted enough to create the limited edition arcade sticks and six button controllers for Street Fighter IV as well as special controllers for the last two Call of Duty titles, asked for by Capcom and Infinty Ward respectively.


They’ve built up a healthy capital, and are now persuing the path of creating games, as Darren Richardson, the President and Chief Executive Officer of Mad Catz announced the creation of ThunderHawk Studios. What will the fledgling studios first task be? Creating a Flying Simulator MMO – no, I am not kidding. To quote the Press Release on their website…


“The addition of flight simulation games should leverage the market share leadership and global distribution enjoyed by our flight simulation hardware products,” from Mr. Richardson himself


Will this be a shrewd move, predicting the new fad? Or will this sink faster than a rock?



Shinobi Coming To 3DS

It has been announced by SEGA that Shinobi, one of the original trifecta of flagship properties from the late 80’s and early 90’s that Sega had ((Alex Kidd and Sonic were the other two)) is ending a nine year absence – Nightshade doesn’t count –  from gaming to return as simply Shinobi 3DS. While no official release date has been given, September is flying round as the most likely time.




While not much information has been released, the gameplay looks nigh identical to the old-school Shinobi trilogy with updated graphics. From the trailer, it seems that the new 2.5 plane – 2D gameplay with 3D graphics – will be used to keep the feel of the game similar to nostalgic memories. Is this a game, alongside Ocarina of Time, that is enough to tempt you to buy a 3DS?


Interplay Facing Bankruptcy, Fallout Online At Risk

We all remember the lengthy battle between Interplay, the original holders of the Fallout License and Bethesda, the new holders of the license over the fate of Fallout Online that’s been going for near two years now. Fans wanting a real trek through an apocolyptic wasteland may be in for disappointment from the latest news out of Interplay.


Recently, Interplay released a financial report that showed losses of over a million dollars, and a total deficit of £2.5 million dollars, with the possibility of bankruptcy mention a few times. While Interplay have filed for bankruptcy in the past, there’s no guarantee for if the developer will die or be reborn. What is also unclear is if the rights to the MMO will fall to Bethesda due to the legal battle, and if it does, that they will rescue the ailing title. If Interplay does get the funding together though, the newest addition to an extensive list of MMO’s is slated for a 2012 release.


Rumour: The Last Story Coming To Europe

Hands up if you know who Mistwalker are? No? They’re the company behind Lost Oddysey and Blue Dragon, two rather spectacular RPG’s that were released on the 360 a few years back. It’s been radio silence from them since a second sequel for Blue Dragon on the DS, however a UK Nintendo Rep recently said that European Wii owners could expect to see their latest, so far Japanese exclusive offering, The Last Story, somepoint in the future.




For those unfamiliar with The Last Story, I don’t blame you – details are rather scarce, as you’d expect with Japanese exclusives, as to the plot and setting, though the game is a third person, cover based RPG – using crossbows in a similar fashion to most cover based shooters. While nothing official has been announced from Nintendo Global Headquarters, it would be strange to have a game released in the UK before the USA.



Minecraft 1.6 Trailer!

Great news everyone, fresh off the press from Mojang and on Notch’s twitter feed – we get our first trailer for 1.6 which only reveals one thing, but boy is it a big one.


Maps have been available as a modded HUD in the past, but having one craftable ingame is a big boon to the purists and those ((Myself included)) too lazy to mod the game beyond skins and looks. It’s quite a humourous way to promote it, with the recipe included straight off the bat. While any other features have been kept under wraps, Notch himself said that the fix list is over a hundred, making this possibly one of the biggest updates to the Lego homage yet.

So, ladies and gentlemen – excited? Are your blaise about the update? Or are you one of those not a fan of Minecraft?