Tag Archives: Earthworm Jim

VG Flash #25 – Who Turned Out the Lights?

And here we are: the last VG Flash of the backlog and this month’s cartoon.  I’ve had to watch a lot of old-school cartoons. Even the good ones are nearly incomprehensible. Has anyone actually sat down and watched an old Betty Boop short? They’re like the dreams of a madman with severe head trauma. Many old cartoons also feature some kind of musical number, no matter how pointless, since back then people used them to promote songs.

FUN FACT: That old style actually has a name, and it’s “rubber hose” animation. The name comes from the fact that the characters’ limbs were usually tube-like and could bend anywhere. THE MORE YOU KNOW.

From here on out, the cartoon updates will be much more sparse. But have no fear! Wil and Zee will still show up quite regularly in various ways. I gots me some plans, I does! Anyway, I hope everyone has a nice day tomorrow. Americans will be celebrating Thanksgiving, but I hope you international folks have a great day too!

VG Flash #23 – Circus of the Scars

In some regards, games look weirder and weirder to me. All of them have to abide by the almighty Game Logic, you see. First aid kits completely heal monster bites and gunshot wounds, enemies don’t know how to use power-ups, and your animal mounts can run for all eternity without stopping to rest.

One staple of Game Logic is The NPC Who Blocks Your Path For Some Petty Reason. You have to save the world, but if some little kid says “you can’t go down this alley until you give me the password!” then by giblets you’re going to find out that password. No chopping the kid’s head off or even picking him up and moving him aside. For all the bad press game characters get for being evil influences, they sure are sticklers for the rules.

That’s basically how Wilhelm acts. If he can keep from it, he won’t break any rule. If he does, then he might as well BE that evil villain that’s trying to destroy the planet.