Not much is known about the PSP title Final Fantasy Type-0, but maybe this trailer will answer a few questions.
Despite the optimistic stigmata that surrounds the progression of Final Fantasy Type 0, the game has also been confirmed to be delayed to at least this autumn (in Japan anyway). In an interview with the game’s director, Hajime Tabata, he stated that the main reason for the delay was the PSN downtime. The most relevant piece of infomation given in the interview is that that game will contain between 30 to 40 hours of gameplay and it will be 100 hours fully (So there’s only be 50 hours of cutscenes minimum? Awesome!).
For years, details have been slim on Square-Enix’s long overdue PSP Final Fantasy title, Final Fantasy Type-0. More and more details and footage has been sliding out over time, but Square-Enix released a full twenty minutes of Type-0 gameplay through a live stream event on the Japanese video service, Niconico douga.
After the jump you’ll see everything from the real time combat system, cutscenes, over world and a rocket powered airship.