Today THQ not only announced that there will be a Homefront 2, but that original developer Kaos Studios isn’t in charge of making it. That honor goes to none other than Crytek- who will most likely use their award winning in-house Cry Engine to power the game.
“Homefront‘s unique setting and storyline captivated gamers the world over,” THQ’s Danny Bilson said. “With Crytek’s industry leading technology and legendary experience in the FPS genre, we’re supremely confident that the next Homefront will deliver that AAA-quality experience that players demand.”
Crytek CEO Cevat Yerli believes that his studio can turn Homefront into a “truly blockbuster game.”
With THQ desperately wanting the next Call of Duty, and pouring a truly massive marketing budget into the original, they must want results desperately if they’re willing to give the title to a third-party developer. On the other hand, this is definitely a game worth keeping an eye on…
There’s quite a bit of praise being thrown around for Homefront’s story. But the question of multiplayer is inevitable when it comes to shooters. After the jump we get a look at Homefront’s multiplayer! As usual, players take the combat grounds on foot, but it looks like they will be able to get behind the wheels of some vehicles.
Outside from a cluttered hub, it looks like, well, multiplayer! I don’t think you’ll see anything particularly fancy with this one, but who knows. We will find out March 15th when the title launches on PlayStation 3, Xbox 360 and Windows!
Continue reading Homefront Multiplayer Looks Like This
While HomeFront is already stirring up some controversy with it’s vision of America being occupied by a alternate Korean nation, the latest trailer is playing up the already terrifying prospect. Check out the entire trailer and what I hope to be a new and interesting take on the current blandness that is modern war games.
Continue reading HomeFront Trailer Proves Interesting
If you’re a frequent viewer of FoxNews or the USA Today, then you might have seen Kaos’s latest game development project Homefront, which was featured as a somewhat “contraversial” gameplay because of its plot.
Homefront takes place in a futuristic America, where the Greater Korea Republic has overrun the country and taken total command of the populace after a series of almost “too real” situations to our own current world events.
So what does the development company have to say about all this?
“I think it depends on the tone and depth of the controversy… When you’re dealing with portraying real events, with real people that the public currently has a personal and emotional attachment to, there are sensitivities there that need to be respected and avoided. But when creating speculative fiction, that is based decades in the future, it’s just that, it’s fiction… Obviously, getting talked about in mainstream media is good for product awareness, but you don’t want it to be critical or inaccurate. If the result is a discussion of the fictional ideas and intellectual debate, that’s fine and healthy. Frontlines was also built from a ‘what-if’ scenario centered around peak oil, and the energy wars that could result when our finite supply of oil is no longer able to sustain our oil dependent existence. In that game, America and its Allies were fighting to control oil reserves in the Caspian Sea, which one could argue — and some have — that it puts America in a negative light; but it’s a story!” – General Manager Dave Votypka
So now we just have to wait for the rest of the journalism peanut gallery to have their say in the situation. I’ve got ten bucks on “It’s corrupting our youth! Think of the violent children!”