David Jaffe, developer of the Twisted Metal and God of War series, has made some fairly outspoken remarks towards the multiplayer aspect of Medal of Honor’s latest release.
“Interesting. Just tried MOH multiplayer and they spawned me as Taliban and I simply could not play. I would not shoot. Wanted a surrender button. I **** you not. The power of interactive. Granted, 99% of the power stems from real world events that I bring to the game, but it’s a start.Totally serious. Why would I want to play as the Taliban killing American soldiers? I just didn’t want to do it. Am I a ***?!?! 🙂 … I’m not thinking at all; just a gut reaction to the game. I think the game should 100% exist and they SHOULD be Taliban BUT I also think that because there is an ongoing conflict RIGHT NOW and innocents on both side are dying as well as soldiers, it’s something I do not want to role play with other live people. It just felt strange to me. I assure you, I don’t over think this sort of stuff. I tend to think gaming’s claims of the power of interactivity is – in general- hyperbolic bull****. That’s why I posted – this was a unique experience for me.”
Personally… Wait… This is something that NO writer should ever give an opinion on, lest the comments box be filled with fire and poking sticks with rabid beavers attached.
I’ll just say that I find it hilarious that DAVID JAFFE [developer of Twisted Medal and God of War, two overly violent and graphic games] of all people made these comments, and leave it at that.
Source: Game Informer