See what I did there with all those numbers and letters. I am pretty clever like that, anyway, this news hit last night so I am sure many of you already know that along with the new Medic update for Team Fortress 2 the game is going free to play forever. That means anyone with a steam account can start rocket jumping and bonking away their days. Valve has shown interest in the free to play format several times and recently added a section to Steam specifically for free to play games, so this isn’t a huge surprise. It also makes perfect financial sense because TF2 has pretty much been bought by almost everyone that was going to buy it, and this way they can open the market for even more people to buy hats.
You can check out the Meet the Medic video after the jump.
Continue reading Team Fortress 2 is F2P4Ever
Hoping to explore the desert in the upcoming PSN title Journey with friends? I’m afraid the developers aren’t going to even give you a chance.
Co-op play will be entirely a random event. You’ll never know who or what you’re playing with. Grandma Miller or the weirdo down the street? It’s all a mystery.
The development team believes that co-oping with friends will screw up the game’s overall message, and they want gamers to experience the game mystery for themselves.
“The sands are unknown… If you know your friends then when you play this game you’ll be thinking about ‘what is Tom or Jimmy thinking?… You shouldn’t know who the other person and why should you care whether this other ‘journeyer’ is a 60 year old woman or a kid; that doesn’t matter. We want to keep the experience within this world, and we felt that friends could dilute what the game is about.” says Journey developers.
Dice left one of the 5 maps in their recent multiplayer expansion to Battlefield Badcompany 2 locked until 69 million team actions were completed on that respective console. Weeeeeh those DICE guys sure are cool bro’s 69 is a funny number. Anyway the first people to unlock this map known as “Operation Hasting’s” were unsuprisingly the PC players. Even with Bad Company’s success in spreading the battlefield name to consoles the francise started as a PC only game and still holds alot of sway there. Hopefully if you console players just keep at it you will get that map sooner than later.
Harmony of Despair was game I enjoyed despite it’s inanely messed up design flaws. I was still pretty mean to it giving it 3 out of 5 stars here, but Konami has already released one new area and has plans to release 2 more. We know the names of both but only have information on one of them. The first one will be called “Do as Many, Become One” and is set to be based on the catacombs area from the popular Symphony of the Night. The boss of that stage will indeed be Legion, a giant floating ball of corpses. The other stage we know nothing about besides it’s name “King of Flies” They are both supposed to be coming out in January.
Multiplayer customization has always been a huge part of the Call of Duty series. In the newest installment, Black Ops, the amount of customization available to players has been increased quite a bit.
In the past, players unlocked certain assets such as perks or kill streaks at certain levels. In Black Ops, players will be able to view everything in a specific category once they reach the required level. The catch is that you now have to purchase these assets via in-game currency known as COD Points, similar to the Armory in Halo: Reach.
Of course, there are more things to customize than ever before, such as emblems. You can check out the trailer for these new features after the jump.
Continue reading Call of Duty: Black Ops Multiplayer Customization Trailer
Almost every game can become a bit boring if played repetitively. Luckily, Goldeneye 007 won’t feel as repetitive (although it IS a remake) if played for hours on end thanks to the new multiplayer modifiers.
The effect of each modifier can change the way the game is played and adds new objectives to the game. Similar to the Special Brawls in SSBB, the modifiers can be accessed from a menu before the match and allows players to turn on any of the modifiers that they choose. Of course, you can always have more than one modifier turned on at a time.
The types of modifiers range from “melee only” to “invisible.” But the awesome aspect of this feature is that you could have BOTH (and possibly even more modifiers) on at the same time, so, for example, you could go around punching other people you can’t see. Of course, your not only limited to these two type of modifiers.
After the jump, check out a trailer showing off this new feature. Continue reading Goldeneye 007 Multiplayer Modifiers
A new trailer was released for Goldeneye 007, a port of the outstanding FPS from the days of the N64. We see a lot of new maps and game modes, as well as the return of many classics that will be sure to give you your daily does of nostalgia. Personally, I would’ve enjoyed a full remake rather than an enhanced port, but I’ll still check it out. You can check out the trailer after the jump.
Continue reading New Goldeneye Trailer Brings Multiplayer “Back to Its Roots”