At E3, Activision announced that GoldenEye 007 was indeed getting a remake for the Nintendo Wii. And while many GoldenEye fans rejoiced, quite a few changes are coming to the title that may make a handful of fans upset.
The single player is probably where the game is seeing the most changes. The previously bland folders for the mission briefing in the 64 classic is getting replaced with detailed mission briefings with a more modernized make over. The missions themselves are going to be a bit lengthier and have more cinematics then in the original title.
The missions have multiple way in which you can approach them. You can go Rambo on everything, or go for a more stealthy approach. And, of course, optional mission objectives return along with the Secret Agent and 00-Agent difficulty levels.
Bond himself has changed as well. Aside from just having a new actor, his moveset has been updated. Bond can now perform new stealthy take downs, rolls, and other more acrobatic moves. Other features you expect to find in more modern games, like regenerative health, have been added as well.
Multiplayer details after the jump.
Continue reading GoldenEye Wii Detail Round-Up
n-Space is hyping up an announcement via their facebook account. As one employee writes, “e3 starts in 9 days… what will we be able to talk about then? Look for the announce of our Wii title and maybe a suprise DS announcement.”
As we heard earlier in the week, n-Space is rumored to be working alongside Eurocom on the rumored GoldenEye 2010 for Wii. It looks likely that this tease is in relation to that title. But of course, we will have to wait till E3 to find out for sure.
I’m not sure what the DS announcement could be. Maybe they are announcing that they are working on a DS version of Call of Duty: Black Ops?
Wut U Talkin Bout is a quick look at some overlooked titles in gaming history or a overlooked entry in a franchise.
2005 was the last year that there was any real software push for the Gamecube. After that, the console side of Nintendo stayed quiet until, of course, the Wii was released. Among the 2005 titles released was a first person shooter called Geist which was developed by N-Space and published by Nintendo. By 2005 the first person shooter genre was no stranger to the gaming industry, but Geist set itself apart from other shooters on the market with a heavier focus on puzzle solving rather than solid action.
Continue reading Wut U Talkin Bout? Geist
N-Space’s Winter definitely looked promising when originally shown in 2007. Lots of publishers took interest in the title due to the fan fare, but it has been fairly silent since then. N-Space’s Ted Newman revealed the current status of the title. “Well we can’t avoid the pun, but any development on Winter has been frozen for the time being.”
The publisher created a new build of the game in March of 2009 to show publishers and it “piqued the interest of a few publishers.” Unfortunately no one has bit yet, Ted Explains that “…it still comes down to the same dilemma of publishers being adverse to taking that risk and funding a hardcore Wii game that’s also a brand-new IP.”
I can’t blame any publishers for not picking it up, especially considering most of the survival horror titles released on Wii late last year bombed pretty hard in the market.
If you haven’t seen the original footage of Winter be sure to take a peak, but keep in mind the footage is a few years old. Be aware it is a survival horror game, so it would have probably been rated M or Pegi 18.
(Source: Nintendo World Report)